All products

Game Programming Patterns

We independently review everything we recommend. When you buy through our links, we may earn a commission. As an Amazon Associate we earn from qualifying purchases. Product information — including images, features, availability, and prices — is based on data available at the time the content was published. Learn more ›

Game Programming Patterns

Game Programming Patterns

4.7

1,472 ratings

View on AMAZON

Description

The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need.You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games. Read more

Photos

Game Programming Patterns

Product specs

SpecificationDetails
Publisher ‏‎ Genever Benning
Publication date ‏‎ November 2, 2014
Edition ‏‎ 1st
Language ‏‎ English
Print length ‏‎ 354 pages
ISBN-10 ‏‎ 0990582906
ISBN-13 ‏‎ 978-0990582908
Item Weight ‏‎ 1.38 pounds
Dimensions ‏‎ 7.5 x 0.8 x 9.25 inches

Related

The GGI Project

© 2025 The GGI Project All rights reserved.